Alvyn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He struck the Stylist job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Insomniac, Racist, Ugly. Bonds: Job. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 9
Hit Points 96 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 800 gp. Alexandrite (500 gp). Zircon (20 gp). Freshwater pearl (15 gp). Golden yellow topaz (500 gp). Smoky quartz (20 gp). Amber (80 gp). Alexandrite (500 gp).
Astar Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Mayor.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Delre Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is blonde. She is very pretty but has cold, dead eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Cook business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Flaws: Secretive. Bonds: Adventurer, Attractive, Nature, Job. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 75 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Emerald (600 gp).
Ea Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green coat over a blue low-cut shirt, and a broad hat upon her head. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are likewise white.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: Ea was born the youngest of three triplets. When Ea reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Fisher, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and she is greedy
Ideals: Persistence. Flaws: Emotional. Bonds: Family, Military, Rich. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Black star sapphire (1300 gp). Freshwater pearl (13 gp). Red garnet (120 gp). Silver pearl (120 gp). Zircon (70 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred England, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is thinning but still full. His fierce gray eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting, Gifted. Flaws: Impulsive, Disease, Insomniac. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 400 sp. Red spinel (120 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
