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Advanced [show]


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf. He is portly but not overly obese. He has styled his white hair well, parting it to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Morgran was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Shepherd like his mother before him.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Fearful, Insane. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Morgran Ironfist, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Just what you see.


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. He wears a Stetson hat to hide his balding. He has amber eyes and a grey hat with a brown feather.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is obsessed with his god.

History: Guy was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Religious, Job, Adventurer. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Guy Kitchur, Male Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)7 (-2) 14 (+2)9 (-1)
Skills Investigation +0, Sleight of Hand -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean red cloak covering his clean studded leather. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Spy like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Flaws: Mundane. Bonds: Job, Attractive, Slave, Criminal record. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Kelter Shadowquick, Male Halfling Warlock 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Riardon Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright tan suits and hats. His hair is chestnut and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riardon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Philantrophist, Athletic. Bonds: Military, Family. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Riardon Aloro, Male Elf Ranger 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 6 (-2)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 8
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. 1 Average lock. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Odorr Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears tattered old clothes. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: Odorr hails from a village terrorized by dire rats. A gifted student he started as a Tailor, but he got bored and became a Locksmith. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Antagonistic, Lazy. Bonds: Enemies, Job. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Odorr Digby, Male Half-Orc Rogue 8
Medium (5'6") Half-Orc, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +7 / 2d10+4, Grapple +5

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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