Nimble Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His lavender fur is lengthy and is close to two feet long. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Hunter business at a young age. Nimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and to be a baker again
Ideals: Optimist. Bonds: Religious, In love, Job, Adventurer. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Seraphina Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has styled her white hair well, parting it to the left. Her gray eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Seraphina was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has since lost track of the people in her past.
Motivation: To pay off her debts; and she feels kind of lost in life
Flaws: Depressed, Shy, Racist. Bonds: Family, Debt. Occupation: Actor
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Theodoric Chester, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform He struck the Navigator job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Job, Slave, Poor, Adventurer. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 78 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Blue diamond (2000 gp). Chrysoberyl (130 gp). Lapis lazuli (6 gp). Carnelian (40 gp). Zircon (40 gp). Silver pearl (130 gp). Deep green spinel (130 gp). 1 Minor magic item.
Jarsali Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She has auburn hair. Her gray eyes peer out from beneath her small yellow hat.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
Possessions: Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears tan trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Fortune-teller. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Bonds: Job, Slave, Adventurer. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!