Antinua Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with violet lining and desert motifs, and sports empty pouches on her belt. She keeps her long white hair kept up in a rat tail. She has hazel eyes and a violet hat with a blue feather.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: Antinua hails from a village terrorized by drow. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has a crush on the local Carpenter; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Rich, Has a crush. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp.
Nikki Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. She keeps her brown hair in a flapper bob. She has a dull look in her amber eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Family, Enemies. Occupation: Detective
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Brown-green garnet (150 gp). Moonstone (30 gp).
Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. She has wavy black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of a Hunter, who enjoyed hunting, Dee was taken on many hunting expeditions. She moved out west to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent father; and she's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Nature, Criminal record, Family. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3 Alchemist’s fire. 4 Holy water. 1 Everburning torch.
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown tunic with pastel highlights, and long violet pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has done his best to style his lavender fur to look like a famous performer. He wears large thick round spectacles.
Personality: Spring is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Spring was born in the east. At a young age he loved to build and create. He worked as a nervous Barber and found it very stressful. He struck the Barber job and began his own company from there.
Motivation: He is unsatisfied with his job; and regain custody of his daughter
Ideals: Extrovert, Persistence. Bonds: Religious, Job, Family. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Aquan, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1900 gp. Coral (150 gp). Black pearl (700 gp). Sardonyx (50 gp). Deep blue spinel (700 gp). Sard (50 gp). Aquamarine (700 gp).
Balam Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to reunite with his absent father
Ideals: Justice, Fighting. Flaws: Ugly, Disease, PTSD. Bonds: Family. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +7
Possessions: 1500 gp. Jasper (70 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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