Thiala Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt with thin black vertical stripes and green pants. She carries a battered dagger and tarnished falchion as well. Her white hair is styled in orderly dreadlocks. Her eyes are amber and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Thiala lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Beggar job and began her own company from there.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Family, Job. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Aquan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Rhodochrosite (7 gp). Silver pearl (120 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tan painted combat armor at almost all times. Her tied-back hair is chestnut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 6000 sp.
Emeny Shirley, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with black socks and a vest with buckled shoes. Her hair is long and brown with streaks of white, and is pulled back with small grey clips. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Weaver born in the past three hundred years. She is frequently practicing swordplay.
History: She was born in the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with her absent father; and an old rival family wants her found
Flaws: Secretive. Bonds: Job, Military, Immigrant, Family. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
Rimmon Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Cartwright. His hair is red and curly. His fierce red eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Rimmon was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Cartwright.
Motivation: Sabotage a competitor.
Ideals: Joker, Artistic. Bonds: Job, Family, Attractive. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1800 gp.
Oloric Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with tan pants. He has a slight overbite and is overall scrawny. He wears his black hair up. He has a dull look in his amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: To be a Mortician again; and to clean up the streets
Flaws: Shy. Bonds: Criminal record, Job, Immigrant, Guardian. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 18 (+4) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 60 gp. Brass mug with jade inlays (200 gp). 6 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!


