Pijjirik Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Gifted. Bonds: Guardian, Nature, Family, Enemies. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1400 gp. Rhodochrosite (12 gp). Red-brown spinel (80 gp). Black pearl (1300 gp). Amber (80 gp). Chrysoberyl (80 gp).
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tan costume with the symbols of the sun god on his torso. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his mother was called into army service. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful, Mundane. Bonds: Military. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Enna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears just a blue suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She keeps her golden hair in a pixie cut. Her amber eyes dart from person to person.
Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Jeweler profession.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Jeweler, but she was a colossal failure. She hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Job, In love. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. 1 Minor magic item.
Fragrant Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her cinnamon fur is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Ugly, Selfish. Bonds: Poor, Job, Slave, Adventurer. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 84 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Lapis lazuli (14 gp). Bloodstone (50 gp). Violet garnet (300 gp). Blue star sapphire (600 gp). Jet (140 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Bolhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her black hair is thinning but still full. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Bolhild hails from a village terrorized by goblins. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends.
Flaws: Sensitive. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Red spinel (90 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!