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Advanced [show]


Eberdeb Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is heavily combed to the right. His green eyes are slightly larger than normal.

Personality: Eberdeb speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Eberdeb Wildwander, Male Gnome Adept 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Silent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and a wedding ring on his left hand. His orange fur is knotted and matted. His yellow eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Merchant. He has all his life been fascinated with singing.

History: Born in the west to a Merchant, Silent learned a great deal about his father's area of expertise. Silent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: In love, Job, Adventurer, Immigrant. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Silent On the Water, Male Tabaxi Wizard 5
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)4 (-3)
Skills History +4, Performance +0
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp.


Social Check DCs


Hirrathak Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long gold crest kept up in a rat tail. His eyes are gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hirrathak took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Hirrathak Delmirev, Male Dragonborn Druid 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Grai Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally well dressed albeit a few years behind the times. Her hair is short and blonde. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Grai was born with her father's beautiful face. Her childhood dream was to be a Seamstress, but she was a colossal failure. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Grai Kendal, Female Half-Orc Warlock 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)7 (-2) 8 (-1)8 (-1)
Skills Deception +1, Investigation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Azurite (12 gp).


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a bastard sword on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Pacifist. Bonds: Attractive, Adventurer, Nature. Occupation: Miner

Voice: American accent

Attributes [hide]

Hamil Silvereyes, Male Halfling Sorcerer 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 34 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)6 (-2) 15 (+2)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 pp. Alexandrite (800 gp).


Social Check DCs

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