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NPC Generator

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Advanced [show]


Mordai Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries greatswords. His blue hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: Mordai lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Logical. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Mordai Virtue, Male Tiefling Warlock 7
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Ekemon Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is braided into rings. His black eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also hits on women, regardless of circumstances.

History: When he was but 4 years old his parents immigrated from the east. Ekemon was born on a far eastern forest where he grew up under the tutelage of his father, an expert Fortune-teller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and to settle down with his crush

Ideals: Artistic. Flaws: Mundane. Bonds: Has a crush, Immigrant, Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Ekemon Generous, Male Tiefling Ranger 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Silver comb with moonstones (700 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel tunic with green highlights, and long grey pants that bunch up around his shoes, he is not a threatening figure. His cinnamon fur, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: Born in the south to a Weaver, Five learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Five Mirror, Male Tabaxi Wizard 14
Medium (5'5") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)19 (+4)
Skills Investigation +5, Performance +9
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 6000 gp. Rhodochrosite (6 gp). Aquamarine (1100 gp). Blue quartz (6 gp).


Social Check DCs


Tethren Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Slave, Immigrant, Job. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Tethren Fascination, Male Tiefling Druid 6
Medium (5'5") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 12 (+1)19 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 8000 sp. Banded agate (8 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and very much looks the part of a Glassblower. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fargrim's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Expand his business; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Insane, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Ungart, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 300 pp. Malachite (6 gp). White pearl (120 gp). Obsidian (6 gp). Blue star sapphire (1100 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). Blue star sapphire (1100 gp). Pink diamond (8000 gp). Chalcedony (40 gp). Chrysoberyl (120 gp).


Social Check DCs

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