Nithther Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his gold crest in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: Nithther lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Immigrant, Family. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Andry Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. She has slicked back brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.
History: Andry was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andry. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Revenge; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record, Enemies. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gadreel Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fine chain shirt which she covers with green colored cloaks and clothing, and a wedding ring on her right hand. She wears a wide-brimmed hat to cover her moderate length brown hair. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Animals are drawn to her, and she is able to talk to them.
History: Born in a small village she learned the ways of the warrior from her father. Gadreel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Athletic, Gifted, Fighting. Bonds: In love, Adventurer. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Rock crystal (60 gp).
Akmen Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. His black hair is smooth and relatively long. His white eyes are slightly larger than normal.
Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable, Justice, Gifted. Bonds: Criminal record, Mentor. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 95 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 400 pp. Deep blue spinel (1100 gp). Blue star sapphire (600 gp). Deep blue spinel (1100 gp). Chalcedony (80 gp). Star rose quartz (80 gp). Carnelian (80 gp). Citrine (80 gp). Star rose quartz (80 gp). Amethyst (60 gp). Rose (80 gp). Rose (80 gp). Alexandrite (1100 gp). Star ruby (600 gp). White opal (600 gp). Black opal (600 gp). Black pearl (1100 gp). Red-brown spinel (60 gp). Emerald (600 gp). Violet garnet (1100 gp). Red-brown spinel (60 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). Golden pearl (60 gp).
Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, tan cloak. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Enemies. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 9000 sp.
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