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NPC Generator

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Advanced [show]


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long blonde hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: This man loves music and to teach people music more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Ugly, Fearful, Antagonistic. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Guy Heiser, Male Human Sorcerer 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3100 gp. A delicate brass dragon egg (90 gp). An abacus with copper, silver and gold markers (50 gp). Fire opal pendant on a fine gold chain (2100 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His white fur is slicked back into a classic pompadour. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Beast Shore, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 92 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 17 (+3)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +7, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 150 pp. Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, tan cloak. Her silver hair is well kept. She has a dull look in her blue eyes.

Personality: Meriele wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.

History: Meriele lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Find a way to reverse the transformation of her sister; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Professionalism. Bonds: Family, Criminal record, Military. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Meriele Siannodel, Female Elf Rogue 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hrathy Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, wearing white shirts, loose pants, and blazers most of the time, and a wedding ring on her left hand. Her white hair is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Some 4 years later her spouse died after the birth of her son. Heartbroken, Hrathy never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, In love, Adventurer. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Hrathy Chatham, Female Half-Orc Druid 9
Medium (6'2") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Skûn Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Skûn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Skûn Marlowe, Male Half-Orc Commoner 12
Medium (6'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)7 (-2) 7 (-2)11 (+0)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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