Sammal Guile, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is knotted and matted. His eyes are silver.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Sammal studied abroad. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sammal's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Shy, Insomniac, Antagonistic. Bonds: Criminal record. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Obsidian (13 gp). Chalcedony (70 gp). Hematite (13 gp). Blue-white diamond (4000 gp). Blue sapphire (600 gp). Black opal (600 gp). Freshwater pearl (13 gp). Red spinel (60 gp). Chrysoprase (70 gp). Violet garnet (1400 gp). Azurite (13 gp). Freshwater pearl (13 gp). Tourmaline (60 gp). Onyx (70 gp). Moonstone (70 gp). Freshwater pearl (13 gp). Deep blue spinel (1400 gp). Banded agate (13 gp). 1 Minor magic item.
Alice Springfield, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is typically in her Mayor uniform, and is pretty ugly. Her brown hair is greasy and uncared for. She wears a mask on her face.
Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. Flattery will make her almost putty in your hands.
History: Gifted from a young age, Alice studied abroad. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: To settle down with her crush.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Has a crush. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 4 (-3) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Merihim Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries a battered monstrous two handed axe and tarnished longsword as well. He wears a Stetson hat to hide his balding. His black eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Nature. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 6000 sp.
Zephan Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His dark red hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was raised in a mountains tribe. He has had some formal painting training, and achieved minor success. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and someone believes him a fraud
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He is wearing a long, white cloak. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Roge's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: Roge was raised in a hard working conservative environment. His childhood dream was to be a Jeweler, but he was a colossal failure. He has worked as a Fortune-teller like his father before him.
Motivation: Sabotage a competitor; and to unite with his sister
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 700 gp. Deep blue spinel (300 gp). Deep blue spinel (300 gp). White pearl (130 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
