Aelar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple blue robe with white stripes complete with hood. He is bristling with hidden weapons, mostly sais and falchions. He wears his black hair up. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Aelar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Aelar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is a bit of a kleptomaniac; and he feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Criminal record, Poor, Adventurer. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Quespa Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her small hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Quespa was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Adventurer, Military. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Disguise kit. 1 Silver holy symbol.
Quespa Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her red crest. Her fair skin shows little sign of her aristocratic breeding.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quespa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quespa. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 62 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Red spinel (100 gp).
Vilberg Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears black cloth garments or leather armor. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Vilberg studied abroad. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he's attracted to the pc
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Enemies, Has a crush. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: Just what you see.
Aym Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple brown line shooting up and back down. She is physically well-built. She keeps her long white hair kept up in a rat tail. Her black eyes are passionate and lively.
Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Aym was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to get laid; and wants a kiss
Flaws: Secretive. Bonds: Slave, Attractive, Has a crush. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 19000 cp.
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Their contribution stands as a beacon of hope for all adventurers!