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Advanced [show]


Seven On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She wears a worn and beaten armor. Her long black fur is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Seven was born in the east. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered painting. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Philantrophist, Artistic, Persistence. Bonds: Attractive. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Seven On the Water, Female Tabaxi Rogue 12
Medium (5'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 83 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Deception +4, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Star rose quartz (30 gp). Golden pearl (90 gp). Jasper (30 gp).


Social Check DCs


Jarana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She has a very tight haircut. She has a tattooed face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Jarana grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is wracked by social anxiety; and wants to raise her children well

Flaws: Fearful. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Jarana Aranore, Female Dwarf Druid 5
Medium (3'10") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 6 (-2)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Violet garnet (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Lucan Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a violet armored body suit, with a simple red line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His blonde hair is braided into rings. This violet eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Slave. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Lucan Wallace, Male Half-Elf Ranger 15
Medium (5'8") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills History +8, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 1000 gp. Sard (60 gp). Blue quartz (10 gp). Black star sapphire (1300 gp). Pink pearl (150 gp). Red-brown spinel (150 gp). 1 Medium magic item.


Social Check DCs


Alvyn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is braided into rings. His eyes are green and catlike.

Personality: Eccentric and domineering, Alvyn will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alvyn is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Extrovert, Justice, Entrepeneur. Flaws: PTSD. Bonds: Rich, Has a crush. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Alvyn Ironhide, Male Gnome Monk 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: Coral (70 gp). Hematite (10 gp). Azurite (10 gp). 1 Everburning torch.


Social Check DCs


Fistula Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She carries with her a set of glaives, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her long blonde hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To end her boredom; and wants to raise her children well

Ideals: Fighting, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Fistula Graeme, Female Half-Orc Aristocrat 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp.


Social Check DCs

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