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Advanced [show]


Left-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is physically well-built. He wears his yellow fur down. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Fortune-teller like his father before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Left-Handed In the Storm, Male Tabaxi Barbarian 12
Medium (6'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 102 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Red spinel (50 gp). Obsidian (7 gp). Onyx (60 gp). Deep blue spinel (1600 gp). Bloodstone (60 gp). Alexandrite (1600 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He wears his blonde hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Vondal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Vondal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Vondal's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Vondal Goblinbane, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 340 gp. 1 Darkwood Buckler.


Social Check DCs


Bathin Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'8" western man, he is well dressed, but even with his fine clothing he looks run-down. He wears his silver hair down. His gold eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: Bathin was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his sister

Ideals: Philantrophist. Bonds: Family, Nature, Religious. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Bathin Deft, Male Tiefling Commoner 6
Medium (5'8") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Lilli Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a large blue jacket. She wears her hair in dreadlocks. Her gray eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Miner business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Rich, Enemies. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Lilli Bafflestone, Female Gnome Fighter 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 gp.


Social Check DCs


Azzakh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down, and carries spears. He has styled his red crest well, parting it to the right. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Ugly, Cynical. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Azzakh Caavylteradyn, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 22 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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