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Advanced [show]


Shadow In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with deerstalker hat. He has dyed his greying red fur a little too much giving a sharp red color. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Optimist, Persistence. Bonds: Attractive, Religious, Enemies. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Shadow In the Morning, Male Tabaxi Aristocrat 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Oren Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt, and is pretty ugly. He has brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Addict, Shy, Racist. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Oren Cherrycheeks, Male Halfling Aristocrat 16
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Animal Handling +8, Investigation +8
Senses Passive Perception 13
Languages Common, Halfling, Terran, Draconic, Druidic
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1

Possessions: 2000 gp. Azurite (10 gp). Smoky quartz (40 gp). Lapis lazuli (10 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Jet (40 gp).


Social Check DCs


Heather Thornton, Female Human [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. She has dyed her greying brown hair a little too much giving a sharp brown color. Her green eyes lackadaisically let the world flow into them.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born several months after her father was called into army service. When Heather reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better world.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Military, Adventurer, Debt. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Heather Thornton, Female Human Adept 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Ella Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a simple tan robe with blue stripes complete with hood, and sports empty pouches on her belt. Her golden hair is greasy and uncared for. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ella took refuge in the ruined castle and found the beat up axe and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Ella Maekkelferce, Female Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 47000 sp. Coral (50 gp). Golden pearl (50 gp).


Social Check DCs


Kite In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. Her lavender fur, when down, is lengthy. Her eyes, though not visible through her cowl, are copper.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.

History: Kite was born with her father's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and regain custody of her son

Ideals: Joker. Flaws: Impulsive, Insomniac. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Kite In the Wind, Female Tabaxi Sorcerer 6
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 8000 sp.


Social Check DCs

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