Ridaro Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and is wearing a perfectly clean shirt and pair of pants. Her left hand appears badly burned and disfigured. Her chestnut hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of specialists.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 500 sp. 2 Alchemist’s fire.
Whurbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy golden hair. His eyes are green and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life
Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Religious. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 19 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnome, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1100 gp.
Skûn Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a white suit, yellow shirt, and blue tie. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of eastern immigrants he idolized his mother. Skûn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 172 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: 5000 gp. Blue quartz (9 gp). Alexandrite (1300 gp). Peridot (30 gp). Coral (160 gp). Carnelian (30 gp). Moonstone (30 gp). Red garnet (160 gp). Emerald (1500 gp). Citrine (30 gp). Lapis lazuli (9 gp). Emerald (1500 gp). Iolite (30 gp). Black opal (1500 gp). Obsidian (9 gp). Jade (160 gp). Amber (160 gp). Lapis lazuli (9 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Citrine (30 gp). Rich purple corundum (1500 gp). Golden yellow topaz (1300 gp). Carnelian (30 gp). Star ruby (1500 gp). Black star sapphire (1500 gp).
Shane Harley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's in love
Flaws: Ugly, Addict. Bonds: Adventurer, Has a crush. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 370 pp. Rose (20 gp). Aquamarine (1100 gp). Jade (70 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Violet garnet (1100 gp). Amber (70 gp). Malachite (14 gp). Smoky quartz (20 gp). Fire opal (1200 gp).
Synthrin Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born into a rich family. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has money and likes to spend it.
Flaws: Insane, Impulsive, Fearful. Bonds: Adventurer, Rich. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!