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Advanced [show]


Fragrant In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her orange fur is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fragrant In the Morning, Female Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 10 (+0)19 (+4)
Skills Deception +8, Stealth +7
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: Pink pearl (140 gp). Brown-green garnet (140 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Colby, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her long brown hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the north her family was never financially stable. When Melissa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she feels threatened by others

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Poor, Military. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Melissa Colby, Female Human Expert 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Rendar Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with feathered hat. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: Rendar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. He helped his mother out around the business and became quite the natural. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Rendar Yardley, Male Half-Orc Fighter 5
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 6 (-2)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6

Possessions: 400 gp. Tourmaline (120 gp). Bloodstone (40 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Emmeline Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Emmeline has worked very hard to control her curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Passionate, Gifted. Flaws: Disease, Insomniac. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Emmeline Iranapha, Female Half-Elf Wizard 8
Medium (4'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 4 (-3)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1200 gp. Malachite (10 gp). Fire opal (800 gp).


Social Check DCs


Emmeline Oakley, Female Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her quarterstaff. She wears a small hat to cover her moderate length white hair. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Emmeline Oakley, Female Human Barbarian 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 7 (-2)15 (+2)
Skills Acrobatics +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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