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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a long chestnut beard, and similarly colored long hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Veit Lutgehr, Male Dwarf Commoner 9
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 9 (-1)7 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Qemuel Power, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. His hair, while still mostly black, has prominent grey streaks. His red eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he desires power and/or immortality

Flaws: Greedy. Bonds: Military, Nature, Adventurer, Has a crush. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Qemuel Power, Male Tiefling Commoner 5
Medium (5'10") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 14 (+2)20 (+5)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Aquan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Pijjirik Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black costume with the symbols of the four houses of cards on his torso. He has wavy copper crest. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Bather business at a young age. His childhood dream was to be a Tanner, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Tanner again.

Flaws: Ugly, Selfish, Disease. Bonds: Immigrant, Job. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Pijjirik Caavylteradyn, Male Dragonborn Barbarian 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 60 pp. Eye agate (10 gp). Iolite (80 gp). Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs


Sybil Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her head has been shaved. Her eyes, though not visible through her cowl, are blue.

Personality: Sybil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Religious, Military. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Sybil Hallewell, Female Human Druid 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Loopmottin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a falchion. Her red hair is greasy and uncared for. She has blue eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and dwarven compassion

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Loopmottin Horcusporcus, Female Gnome Cleric 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)6 (-2) 7 (-2)17 (+3)
Skills Arcana +0, Performance +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs

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