Balam Haste, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His hair is white and curly. He has silver eyes and a green hat with a pastel feather.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.
History: He was born in a small mountains village. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp.
Mozikth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black armored body suit, with a simple yellow line shooting up and back down. His small hat is riddled with cuts and holes. He has several tiny amethyst earrings on each ear.
Personality: Eccentric and domineering, Mozikth will drive conversation. Mozikth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Family. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
Possessions: Just what you see.
Breena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Breena and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful, Mundane. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 18000 sp.
Kallista Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is dressed in an above average manner. Her hair is short and chestnut. Her black eyes lackadaisically let the world flow into them.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She works hard and plays hard.
History: Gifted from a young age, Kallista studied abroad. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has comitted a past crime that haunts her to this day; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Shy, Hedonist. Bonds: Attractive. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Mreksh Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white crest is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the north, but his parents moved at a very young age to the west. Mreksh was born on a far northern plains where he grew up under the tutelage of his father, an expert Detective. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Addict, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 3000 sp. Tourmaline (140 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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