Jasmine Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her long white hair reaches down to her waist. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Knight in town.
History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken from her home at a very young age. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Justice. Flaws: Fearful. Bonds: Job, Poor, Slave. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zanna Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan armored body suit, with a simple brown line shooting up and back down. Her hair is short and black. Her gray eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Locksmith father left her crippled. She now mingles about in high society.
Motivation: She is greedy.
Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Amethyst (50 gp). Red-brown spinel (50 gp).
Gilthur Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and he's attracted to the pc
Flaws: Shy. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Celestial, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
Possessions: 140 pp. Deep blue spinel (1300 gp). Rhodochrosite (6 gp). Peridot (80 gp). Sardonyx (80 gp).
Myria Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She wears a red tunic with grey highlights, and long blue pants that bunch up around her shoes, and her gloved hand is found clutching a scythe. She has moderate length chestnut hair. Her eyes are a pleasant amber.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The war was a terrible time for her, and Myria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She is the product a well kept family trust fund and as such has never really known need. Her psionic abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: She wants to meet her childhood hero; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Selfish, Depressed. Bonds: Military, Rich, Adventurer. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 64 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 30000 cp. Banded agate (7 gp). Alexandrite (400 gp). White pearl (100 gp). Emerald (1400 gp).
Cora High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears many layers of old clothing at all times. She wears her auburn hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cora was born on a far northern forest where she grew up under the tutelage of her father, an expert Carter. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult.
Flaws: Ugly, Cynical, Lazy. Bonds: Poor, Military, Immigrant. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
