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NPC Generator

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Advanced [show]


Shivering Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting brown shirt and pants. Her cinnamon fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also has developed a complete distrust of the Bellfounder profession.

History: She was born in the west, but her parents moved at a very young age to the south. Shivering was born on a far western forest where she grew up under the tutelage of her mother, an expert Fletcher. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Insomniac. Bonds: Criminal record, Job, Immigrant. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Shivering Shoe, Female Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Aline Tickle, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is wearing a long, brown, dusty cloak. She has a hunchback. Her hair is always cut to a buzz. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Religious. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Aline Tickle, Female Human Adept 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is knotted and matted. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the south, but her parents moved at a very young age to the north. Eldeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Eldeth Rumnaheim, Female Dwarf Rogue 3
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 8 (-1)9 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Great Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized opal on her left hand. She has styled her cinnamon fur well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Great does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac, Depressed. Bonds: Rich, Military. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Great Blossom, Female Tabaxi Cleric 15
Medium (5'9") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Nature +7, Stealth +8
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 400 pp. Rich purple corundum (600 gp). Tiger eye turquoise (9 gp). White pearl (130 gp). Freshwater pearl (9 gp). Sardonyx (70 gp). 1 Medium magic item.


Social Check DCs


Thervan Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His skin is fair and his fingers are delicate and long. His golden hair is long and unkept. His eyes are green and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Bather, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Thervan Yaeldrin, Male Elf Ranger 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Amethyst (120 gp).


Social Check DCs

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