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NPC Generator

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Advanced [show]


Uadjit Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her crest is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of southern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy, Antagonistic. Bonds: Slave, Immigrant. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Uadjit Raghthroknaar, Female Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Glim Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Glim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Glim. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Criminal record, Job. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Glim Daergel, Male Gnome Rogue 9
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 10 (+0)6 (-2)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Watson Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Watson was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and to protect his home

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Guardian, Job, Family. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Watson Tosscobble, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +7, History +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Red-brown spinel (40 gp). Rock crystal (60 gp).


Social Check DCs


Ermina Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Ermina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: Tabaxi compassion; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ermina Mitchell, Female Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is greasy and uncared for. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: When he was but 6 years old his parents immigrated from the west. A freak accident while working with his Glassblower father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Half-Orc compassion; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Quarion Koehlanna, Male Elf Monk 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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