Naill Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Artistic. Flaws: Ugly, Insomniac, Disease, Fearful. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Pikar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Impeccable. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 102 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2900 gp. Old masterpiece painting (1000 gp). A necklace of small pink pearls (5000 gp). Gold music box (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A silver and pearl hairclip (60 gp).
Jebeddo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted necromantic powers by his dying brother.
Motivation: Revenge; and wants a kiss
Ideals: Pacifist, Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Has a crush. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 sp. 1 Minor magic item.
Trag Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His hair is short and brown. His skin is flawless and his brown eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trag was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trag fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Fighting, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp.
Therlin Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear grey pants and tee shirts. Her tied-back hair is auburn. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She never wears the same outfit twice, unless she absolutely has to.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Therlin never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Gifted, Artistic, Logical. Bonds: In love, Guardian. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
