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NPC Generator

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Advanced [show]


Lewis Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions.

Flaws: Insane, Insomniac, Antagonistic. Bonds: Mentor, Religious. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Shelly, Male Human Barbarian 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 400 gp. White pearl (40 gp).


Social Check DCs


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and carries warhammers. His golden hair is lengthy. His eyes are likewise brown.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Adelard Spalding, Male Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)5 (-3) 13 (+1)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 30 gp. Red spinel (160 gp).


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is long and unkept. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Dyer, who enjoyed hunting, Kyle was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Kyle Adley, Male Human Rogue 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Insight +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2100 gp. Moonstone (40 gp). Eye agate (4 gp).


Social Check DCs


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Wants his loneliness to end; and he has a crush on the local shipwright

Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Criminal record, Has a crush. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Gardain Bigtoe, Male Dwarf Wizard 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. Her chestnut hair is cut short. Her hazel unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born several months after her mother was called into army service. Cursed with lycanthropy at a very young age, Millicent has worked very hard to control her curse. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Millicent Eathalena, Female Half-Elf Warlock 8
Medium (4'10") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)7 (-2) 10 (+0)13 (+1)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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