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NPC Generator

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Advanced [show]


Maagog Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has wavy green crest. He has a dull look in his gold eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Maagog Beryntolthropal, Male Dragonborn Ranger 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Deep green spinel (110 gp).


Social Check DCs


Yurgunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of luck on her torso. She is portly but not overly obese. Her long auburn hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Dilettante profession.

History: Yurgunn was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Tabaxi compassion; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Addict, Racist. Bonds: Job, Adventurer. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Yurgunn Loderr, Female Dwarf Bard 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Golden yellow topaz (200 gp). Blue quartz (12 gp).


Social Check DCs


Griselda Stansfield, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a grey small hat and grey clothes, marred by teas. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Griselda has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Griselda Stansfield, Female Human Cleric 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)15 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Moss agate (12 gp).


Social Check DCs


Jade In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white fur is slicked back into a classic pompadour. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs

Flaws: Depressed, Mundane. Bonds: Religious. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Jade In the Wind, Male Tabaxi Warlock 5
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp.


Social Check DCs


Seebo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barkeep job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Hedonist, Insane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Seebo Albaratie, Male Gnome Expert 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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