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Surina Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered longbow and tarnished bastard sword as well. Her crest is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born in the south, but her parents moved at a very young age to the west. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want her driven away; and revenge

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Surina Mystan, Female Dragonborn Warlock 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 120 pp. 1 Masterwork Common Melee.


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown shirt with thin pastel vertical stripes and white pants, marred by beers. He has moderate length red hair. His blue eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. During his travels, Peter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Peter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Peter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Moreno, Male Human Warrior 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Nature +5, Performance +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His silver hair is lengthy. His eyes are a pleasant blue.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Balimaar Sherwood, Male Human Warrior 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 55 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)4 (-3) 13 (+1)9 (-1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2200 gp. Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. Her golden hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Poor, Criminal record. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Gynk Mori, Female Half-Orc Monk 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a long, pastel, dusty cloak. His left leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Scribe profession.

History: The child of a Scribe, who enjoyed hunting, Edge was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Edge took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Edge Candle, Male Tabaxi Warlock 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs

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