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NPC Generator

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Advanced [show]


Dayereth Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Dayereth Teinithra, Male Half-Elf Wizard 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Citrine (20 gp). Chrysoprase (20 gp).


Social Check DCs


Robbie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She wears a broad hat to hide her balding. Her ears are large.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of brigands once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Robbie was born on a far western mountains where she grew up under the tutelage of her mother, an expert Fisher. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Robbie Goodearth, Female Halfling Fighter 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Althaea Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear yellow clothing when she does not wear armor. Her hair is greying and her face has many wrinkles. She has a dull look in her amber eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Althaea was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Althaea took refuge in the large cave and found the beat up scythe and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Joker, Justice. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Althaea Yaeldrin, Female Half-Elf Warlock 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 8 (-1)6 (-2)
Skills Insight +2, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp. Deep blue spinel (1400 gp). Onyx (20 gp). Obsidian (5 gp). Violet garnet (1400 gp).


Social Check DCs


Ovina Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears brown painted combat armor at almost all times and is in decent physical shape. She has a very tight haircut. She has amber eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She works hard and plays hard.

History: Ovina lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: Regain custody of her daughter.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Family, Attractive. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Ovina Glanhig, Female Dwarf Ranger 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills Sleight of Hand +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (110 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (110 gp). Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Syllin Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with white socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She loves telling others what to do and how they should feel about things. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted psionic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Opinionated, Gifted. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Syllin Ofandrus, Female Elf Rogue 5
Medium (5'3") Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp. Hematite (15 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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