Juliana Clayden, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she usually wears her brown robe and has her ceremonial dagger always slung over her shoulder. She has a long brown ponytail with little hanging trinkets. Her amber eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She has a minor phobia of water and hates getting wet.
History: She is a Jackalwere in disguise. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Hedonist, Fearful. Bonds: Adventurer, Poor, Enemies. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriff Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean brown cloak covering her clean studded leather. With bright red hair. Her ears are large.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Optimist, Logical. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 90 pp.
Daar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman tends to wear a black poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. She keeps her rusty crest in a pixie cut. Her half smiles and red eyes are beguiling and draw you in.
Personality: She dislikes all the random violence that takes place in the south. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk.
Ideals: Pacifist. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Ermina Ryley, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her brown hair is cut short with large spiked bangs in the front. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Ermina was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Reirak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in a clean grey cloak covering his clean studded leather, and sports empty pouches on his belt. His hair is red and curly. His eyes are violet and catlike.
Personality: Reirak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in the south his family was never financially stable. He worked as a nervous Tanner and found it very stressful. He then took over the family business and is one of the better Tanner for hire.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and sabotage a competitor
Ideals: Artistic. Bonds: Enemies, Poor, Job, Adventurer. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Good lock.
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