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NPC Generator

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Advanced [show]


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a brothel owner, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Bonds: Attractive, Criminal record, Mentor. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Einkil Bigtoe, Male Dwarf Adept 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Howard hails from a village terrorized by goblins. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: He is a bit of a kleptomaniac; and an old rival family wants him found

Flaws: Selfish, Shy. Bonds: Enemies, Family, Criminal record. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Howard Stoutman, Male Halfling Monk 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Nirgel Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His white hair is braided into rings. His eyes are likewise black.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Nature, Adventurer. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Nirgel Tranquil, Male Tiefling Monk 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 18 (+4)18 (+4)
Skills Arcana +5, Stealth +3
Senses Passive Perception 14
Languages Common, Gnoll, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Xappan Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes, and a wedding ring on his right hand. He has purple hair. His red eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Xappan was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: In love, Job, Rich, Criminal record. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Xappan Sanity, Male Tiefling Monk 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)18 (+4) 13 (+1)20 (+5)
Skills Arcana +7, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Gnoll, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Aym Honor, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a black suit, pastel shirt, and white tie. Her purple hair is lengthy. Her eyes are a pleasant red.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Aym has worked very hard to control her curse. During her travels, Aym and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aym discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Aym fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aym Honor, Female Tiefling Aristocrat 6
Medium (4'9") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp.


Social Check DCs

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