Aramil Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Shepherd. He has blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Aramil and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6
Possessions: 5000 sp. Rich purple corundum (1200 gp).
Lilli Offund, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a blue poncho over her likewise colored trousers and shirt. She has wavy black hair. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Lilli grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break.
Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: Jasper (20 gp).
Markosian Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with black and grey striped suspenders. She wears various colorful collared shirts. She has dyed her greying brown hair a little too much giving a sharp brown color. Her skin is flawless and her gold eyes scan people very quickly.
Personality: While she acts the brute, she is far gentler than she would appear. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born at the edge of vast plains. In her youth she was a Servant, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, In love, Nature. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (3000 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Cloth of gold vestments (70 gp). Black velvet mask with numerous citrines (70 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.
Aerdeth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich southern family. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A deep hatred of orcs; and many orcs want him driven away
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 30 pp. Onyx (40 gp).
Hadwisa Ashton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Hadwisa will drive conversation. She receives visions of the future at random moments
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a dire rats raid, leaving Hadwisa alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs; and several ex partners dislike her way of doing things and want revenge
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Red garnet (130 gp).
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