Krimmon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His long silver hair is drawn into a two foot long braid. He has violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: Krimmon was born in the west. At a young age he loved to build and create. Cursed with a spirit at a very young age, Krimmon has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Professionalism, Persistence. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 8000 cp.
Rolen Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes lackadaisically let the world flow into them.
Personality: Rolen is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a illithids raid, leaving Rolen alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Nature, Religious, Enemies. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 20000 cp.
Simon Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Butcher does. His hair is short and red. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He then took over the family business and is one of the better Butcher for hire.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears pastel cloth garments or leather armor. His fur, while still mostly black, has prominent grey streaks. This hazel eyed easterner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful necromancer made him what he is. In his youth he was a Glassblower, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army
Ideals: Fighting, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Hanali, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and wears a fancy blue suit. He sports a flattop hair cut. His eyes are green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Tailor job and began his own company from there.
Motivation: To be a Fisher again; and to reunite with his old friends
Ideals: Optimist. Bonds: Attractive, Religious, Enemies, Job, Adventurer. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 13 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 4 (-3) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1500 gp. Silver comb with moonstones (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Solid gold idol (600 gp).
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