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Advanced [show]


Aura Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. Her cinnamon fur is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Aura lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Fighting. Bonds: Guardian, Enemies, Family, Adventurer. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Aura Shore, Female Tabaxi Wizard 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 80 pp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Werydd Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her bastard sword ready. Her blonde hair is lengthy and is close to two feet long. Her amber eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born blind and as such lacked many opportunities for work. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Antagonistic, Disease. Bonds: Mentor, In love. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Werydd Balderk, Female Dwarf Aristocrat 8
Medium (3'11") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a tan and black robe with the hood down. He has a small bristly mustache and wavy black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. A freak accident while working with his Animal Trainer mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Kipper Raulnor, Male Gnome Wizard 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 290 gp.


Social Check DCs


Argran Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered longsword and tarnished morningstar as well. His white hair is long and unkept. He has a dull look in his violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Argran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and to share knowledge with the world

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Argran Barclay, Male Half-Orc Barbarian 9
Medium (5'5") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 98 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)14 (+2) 8 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Orc, Celestial, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Bloodstone (30 gp). Alexandrite (1400 gp). Zircon (30 gp). Rhodochrosite (7 gp). Hematite (7 gp). Violet garnet (1400 gp).


Social Check DCs


Malmûg Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white costume with the symbols of magic on his torso. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length red hair. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Slave, Adventurer, Immigrant, Rich. Occupation: Doctor

Voice: French accent

Attributes [hide]

Malmûg Tyndall, Male Half-Orc Druid 14
Medium (5'1") Half-Orc, Neutral Good (CR 14)
Armor Class 8
Hit Points 89 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Terran
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 300 pp. A necklace of small pink pearls (6000 gp). Silver chalice with lapis lazuli gems (110 gp). Gold and ruby ring (3000 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs

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