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NPC Generator

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Advanced [show]


Olivia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a red shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her golden hair is knotted and matted. Her gray eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Soapmaker business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Olivia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olivia. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many illithids want her driven away; and a deep hatred of illithids

Bonds: Job, Rich, Criminal record, Nature, Enemies. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Olivia Greenbottle, Female Halfling Adept 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Elegant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a crossbow. His yellow fur is kept up in a ponytail inside a feathered hat. His blue eyes peer out from beneath his feathered pastel hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Architect, Elegant learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it.

Ideals: Joker. Bonds: Rich, Religious, Job, Immigrant. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Elegant Shoe, Male Tabaxi Commoner 6
Medium (5'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)13 (+1) 18 (+4)13 (+1)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. Sardonyx (40 gp). Bloodstone (40 gp). Obsidian (6 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He keeps his beige fur in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 15 years.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Drifting Thundercloud, Male Tabaxi Expert 4
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Bookbinder, Fargrim learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has taken up work as a Bookbinder and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To share knowledge with the world; and to be a priest again

Ideals: Logical. Flaws: Depressed, Forgetful, PTSD. Bonds: Job. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Aranore, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Ralf Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a brown suit. He has a small bristly mustache and wavy blonde hair. His violet eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ralf was born in the north. At a young age he loved to build and create. He worked as a nervous Map Maker and found it very stressful. He then took over the family business and is one of the better Map Maker for hire.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Optimist, Extrovert, Persistence. Bonds: Job, Enemies. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Ralf Clive, Male Human Aristocrat 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 96 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 8 (-1)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2100 gp. Freshwater pearl (11 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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