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Advanced [show]


Five Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white fur has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Five isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Five was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Bonds: Attractive, Immigrant, Military. Occupation: Detective

Voice: Whispers

Attributes [hide]

Five Of Wine, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 280 pp. Moss agate (6 gp). Iolite (40 gp).


Social Check DCs


Cimer Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green armored body suit, with a simple tan line shooting up and back down. His silver hair is braided into rings. His gold eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Immigrant, Religious, Mentor. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Cimer Fluke, Male Tiefling Bard 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp. Brass mug with jade inlays (300 gp). 1 Masterwork manacles.


Social Check DCs


Cloud In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries tridents. He wears a wide-brimmed hat to cover his moderate length black fur. His blue eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small mountains village. He was taken from his home at a very young age. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Nature, Slave. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Cloud In the Morning, Male Tabaxi Cleric 7
Medium (5'10") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)6 (-2) 17 (+3)11 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Jet (120 gp). Chalcedony (40 gp). Red spinel (120 gp).


Social Check DCs


Jheri Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long red crest kept up in a rat tail. Her half smiles and red eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a small toy that she constantly fidgets with.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jheri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and retire the richest woman in the north

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jheri Ghaallixirn, Female Dragonborn Rogue 11
Medium (6'1") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 90 pp. Solid gold idol (1200 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Paymon Shame, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Paymon grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Paymon Shame, Male Tiefling Rogue 5
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4

Possessions: 400 gp. Onyx (40 gp). Blue quartz (8 gp). Obsidian (8 gp). 1 Breastplate. 1 Full Plate. 1 Full Plate.


Social Check DCs

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