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Advanced [show]


Markosian Merit, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears tattered old clothes. Her whole body is exceptionally muscular. She keeps her long blue hair kept up in a rat tail. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Markosian Merit, Female Tiefling Fighter 5
Medium (5'5") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Jarana Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is smooth and relatively long. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She feeds upon the attention of others.

History: Born in the north to a Navigator, Jarana learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Bonds: Job, Guardian, Attractive. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Jarana Helcral, Female Dwarf Expert 10
Medium (3'10") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 34 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Performance +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Black velvet mask with numerous citrines (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Senteq Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He has a moderate pudge and is not very fit. His hair is blonde and curly. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Senteq Horcusporcus, Male Gnome Paladin 11
Small (3'3") Gnome, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 61 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp. Hematite (7 gp). Tiger eye turquoise (7 gp). Fire opal (1300 gp). Chrysoberyl (130 gp). Chalcedony (20 gp). Alexandrite (900 gp). Hematite (7 gp). Azurite (7 gp). Star rose quartz (20 gp).


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey shirt with thin violet vertical stripes and pastel pants, and a wedding ring on her left hand. Her brown hair is cut jaggedly and amateurishly. She has gray eyes and a grey hat with a violet feather.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered painting. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and she has money and likes to spend it

Ideals: Artistic. Flaws: Secretive, Shy, Disease. Bonds: In love. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Werydd Ironfist, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Travok Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Travok Ungart, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)18 (+4) 10 (+0)10 (+0)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs

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