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NPC Generator

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Advanced [show]


Jezean Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. Her silver crest is smooth and relatively long. She has a tattooed face.

Personality: She is fixated on the number 16. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Jezean was born in the west. At a young age she loved to build and create. She has had some formal singing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Athletic, Persistence, Artistic. Flaws: Insane, Antagonistic. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Jezean Qyxpahrgh, Female Dragonborn Warlock 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +6, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His fur is red and curly. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cask was raised in a hard working conservative environment. One day when Cask was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Cask was heart-stricken from the event, and his father started working long hours to provde for them. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Job, Family. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Cask On the Water, Male Tabaxi Barbarian 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 9 (-1)18 (+4)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Kite Running, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with black pants. His fur is orange and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Kite Running, Male Tabaxi Cleric 7
Medium (5'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 gp. Brown-green garnet (50 gp). Zircon (40 gp). Iolite (40 gp). Silver pearl (50 gp).


Social Check DCs


Urshar Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is tall, broad shouldered and powerfully built. Her black hair is cut jaggedly and amateurishly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Urshar was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Addict. Bonds: Military. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Urshar Fireforge, Female Dwarf Rogue 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 71 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)9 (-1) 12 (+1)6 (-2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white broad hat and white clothes. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Watson Goldfound, Male Halfling Wizard 14
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 48 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)5 (-3) 13 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Tourmaline (100 gp). Chalcedony (30 gp). Banded agate (8 gp). Star rose quartz (30 gp). Lapis lazuli (8 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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