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NPC Generator

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Advanced [show]


Baradad Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears black cloth garments or leather armor. His whole body is exceptionally muscular. He has wavy red crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to be a mason again

Flaws: Shy. Bonds: Immigrant, Attractive, Military, Slave. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Baradad Kerrhylon, Male Dragonborn Monk 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 7000 cp. Sapphire pendant on gold chain (1000 gp). 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Heskan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He tends to wear a large green jacket, and his gloved hand is found clutching a longsword. His black crest is heavily combed to the right. He has several tiny emerald earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. A true patriot, Heskan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He worked as a nervous Stableman and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Bonds: Rich, Military, Job, Adventurer. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Heskan Delmirev, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1300 gp. Gold and topaz bottle stopper cork (900 gp). Jeweled anklet (3000 gp). Solid gold idol (700 gp).


Social Check DCs


Veloptima Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue tunic with pastel highlights, and long white pants that bunch up around her shoes. Her brown hair is lengthy and is close to two feet long. Her eyes are blue and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Veloptima and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Veloptima Nucklestamp, Female Gnome Druid 8
Small (3'0") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1500 gp. Red spinel (150 gp). Jasper (50 gp). Smoky quartz (50 gp). Red-brown spinel (150 gp). Alexandrite (400 gp). Bloodstone (50 gp).


Social Check DCs


Donella Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is cut short. Her eyes, though not visible through her cowl, are violet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she is unsatisfied with her job

Ideals: Passionate, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Donella Garrick, Female Gnome Monk 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 85 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 3d8-2, Ranged +2 / 3d8-2, Grapple -2

Possessions: 2700 gp. Zircon (30 gp). Star rose quartz (30 gp). Banded agate (5 gp). Tiger eye turquoise (5 gp). Silver pearl (80 gp). White pearl (80 gp). Sard (30 gp). Deep blue spinel (1500 gp). Sard (30 gp).


Social Check DCs


Rose Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears white painted combat armor at almost all times. Her hair is golden and very short. Her violet eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. Rose was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rose decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Rose Wildheart, Female Halfling Ranger 12
Small (3'1") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 37 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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