Sun Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a pastel suit, black shirt, and blue tie. Her fur is brown and curly. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great joy in being the best Barrister in town.
History: The child of a Map Maker, who enjoyed hunting, Sun was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Druidic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 8000 gp. Pink pearl (80 gp). Blue quartz (7 gp). Smoky quartz (70 gp). Golden yellow topaz (1000 gp). Eye agate (7 gp). Black pearl (1000 gp). Sard (70 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Coral (80 gp). Malachite (7 gp). Golden yellow topaz (1000 gp). Citrine (70 gp). Star rose quartz (70 gp). 1 Medium magic item.
Torz Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered green stockings. His skin is fair and his fingers are delicate and long. His silver hair is slicked back into a classic pompadour. He has blue eyes and a black hat with a green feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Spy, Torz learned a great deal about his mother's area of expertise. A gifted student he started as a Unemployed, but he got bored and became a Spy. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Joker. Flaws: Ugly, Insane. Bonds: Job. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 5 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: A small bag of saffron. (20 gp). Brass mug with jade inlays (100 gp).
Hugh Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 3000 gp. Alexandrite (1000 gp). Lapis lazuli (15 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Sardonyx (20 gp). 1 Medium magic item.
Rohesia Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Her tongue was cut out and she uses sign language. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her sister before her, after school she went straight into learning to become a Knight. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Performer again; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Job. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp. 1 Masterwork Common Melee.
Shivering Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He has red fur. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and to find somewhere to settle down
Flaws: Insomniac, Mundane. Bonds: Attractive, Religious. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1900 gp.
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Their contribution stands as a beacon of hope for all adventurers!