Harann Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, green, dusty cloak, she is not a threatening figure. Her scarlet crest is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She loves telling others what to do and how they should feel about things. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the east, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's looking for her big break
Ideals: Opinionated. Flaws: Ugly, Greedy. Bonds: Military, Immigrant, Adventurer. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Ignan, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 11000 gp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (800 gp). Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.
Kali Blame, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. Her black hair is kept up in a ponytail inside a feathered hat. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.
History: She got into the Stableman business at a young age. Cursed with a spirit at a very young age, Kali has worked very hard to control her curse. She inherited the family business which she has now maintained for 15 years.
Motivation: To be a Roofer again; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1 Chain shirt.
Phelaia Victory, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her blue hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is very quiet and rarely speaks above a whisper. Her job bores her to no end. She has decided to make it more interesting.
History: She was born in the west, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and a rival would like her out of the picture
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record, Immigrant. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. Banded agate (14 gp). Rock crystal (60 gp). Emerald (1500 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a violet tunic with red highlights, and long brown pants that bunch up around her shoes. She keeps her white hair in a flapper bob. She wears an eyepatch.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She enjoys reading and quiet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Adrie reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Slave, Military. Occupation: Soapmaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Kyle Nibley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tight fitting brown shirt and pants. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear; and he feels kind of lost in life
Ideals: Artistic. Flaws: Addict, Depressed, Fearful. Bonds: Nature. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 50000 cp.
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