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Advanced [show]


Aura Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Apothecary does. She wears her red fur down. Her copper eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born several months after her father was called into army service. A gifted student she started as a Shepherd, but she got bored and became a Apothecary. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: She seems to be bored by most things; and further expansion of business

Flaws: Mundane. Bonds: Job, Religious, Has a crush, Military. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Aura Of Spirit, Female Tabaxi Bard 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 15 (+2)19 (+4)
Skills Arcana +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp.


Social Check DCs


Quick Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a pastel collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her black fur is matted, messy, and big. Her eyes are amber.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She takes great joy in being the best Interpreter in town.

History: She was raised by priests from a young age. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Quick Paws, Female Tabaxi Cleric 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 pp. 2 Acid flasks.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Fortune-teller does. His blonde hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Stoutman, Male Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her hair is blonde and curly. Her blue eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Crown-heir profession.

History: She comes from a rich western family. She helped her father out around the business and became quite the natural. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg

Flaws: Depressed, Mundane. Bonds: Rich, Job. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Warrior 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Adrik Holderhek, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)18 (+4) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 230 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). 1 Backpack.


Social Check DCs

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