Meriele Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She wears silk and lounges about seductively. She has moderate length auburn hair. She wears a mask on her face.
Personality: She is mildly Elf supremacist, though she does not identify as such. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west, but her parents moved at a very young age to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Tiefling compassion.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Small steel mirror. 1 Small steel mirror.
Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. His beige fur is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: Born to a Shoemaker, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Rhodochrosite (15 gp). Amber (60 gp). Deep blue spinel (400 gp). Black opal (400 gp). 1 Minor magic item.
Adam Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears a tight fitting violet shirt and pants. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Criminal record, Family. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). Malachite (10 gp).
Sarah Gracey, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light brown in addition to tight pants. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal singing training, and achieved minor success. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Joker, Artistic. Bonds: Attractive, Family, Enemies. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Cumpen Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with black highlights, and long brown pants that bunch up around her shoes. She carries with her a set of glaives on her belt, each one with a jet on the hilt. Her golden hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a necromancer, Cumpen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She then took over the family business and is one of the better Carpenter for hire.
Motivation: She'd like to take her coworkers down a peg; and half-orc compassion
Ideals: Fighting. Flaws: Ugly, Impulsive, Racist. Bonds: Job, Mentor. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.
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