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Advanced [show]


Arjhan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His scarlet crest is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: He is a Jackalwere in disguise. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Arjhan Raghthroknaar, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy white fur. His green eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Half-Orc compassion; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Cynical, Racist. Bonds: Military, Rich. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Leaf On the Water, Male Tabaxi Warlock 7
Medium (5'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 80000 cp. Moss agate (5 gp). Golden yellow topaz (800 gp). Chrysoprase (70 gp).


Social Check DCs


Heward Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Locksmith. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich northern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Some 2 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Rich, Job, In love, Criminal record. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Berevan, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Fortune-teller. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Fortune-teller.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Job, Attractive, Family. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Bundrigo Greenbottle, Male Halfling Fighter 16
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 79 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver chalice with lapis lazuli gems (70 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear pastel tank tops with violet pants. His fur is cinnamon and curly. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Military, Immigrant. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Windy In Woods, Male Tabaxi Aristocrat 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp. 2 Alchemist’s fire.


Social Check DCs

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