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NPC Generator

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Advanced [show]


Randal Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses like a well dressed Map Maker does, marred by chocolates. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant violet.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Brewer again; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Rich. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Randal Pinkerton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His beige fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: Tricking was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic, Joker, Logical, Persistence. Flaws: Ugly. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Tricking Wind, Male Tabaxi Rogue 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 23 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 6 (-2)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Glassblower does, he is not a threatening figure. His red hair is styled in orderly dreadlocks. He has green eyes and a white hat with a brown feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Job, Has a crush, Military, Adventurer. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Hamil TellPenny, Male Halfling Rogue 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is thinning but still full. His thin eyebrows rest above his beady red eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: Nature, Debt. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Sethrekar Raghthroknaar, Male Dragonborn Monk 12
Medium (6'2") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 12 (+1)19 (+4)
Skills Animal Handling +5, Performance +8
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 2000 gp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He sports a long blonde beard, and similarly colored long hair. He has several tiny ruby earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Balimaar Read, Male Human Barbarian 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp. A silver and pearl hairclip (90 gp). 1 Silk rope.


Social Check DCs

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