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NPC Generator

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Advanced [show]


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his sai always slung over his shoulder. He is muscular with a powerful set of arms. His white fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Hag in disguise. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Gifted, Entrepeneur, Logical. Bonds: Adventurer, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Seven Hummingbird, Male Tabaxi Expert 5
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Sard (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gubrash Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large silver tufts of hair around his ears. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gubrash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gubrash. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Gubrash Hayes, Male Half-Orc Expert 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. 1 Smokesticks. 3 Tanglefoot bags.


Social Check DCs


Zagga Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She is an epitome of beauty. She wears a wide-brimmed hat to cover her moderate length white hair. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Zagga was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zagga grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zagga. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Zagga Beckwith, Female Half-Orc Expert 7
Medium (4'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 7 (-2)10 (+0)
Skills Sleight of Hand +6, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Naeris Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy blue suit. His hair is long and red with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Naeris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Military, Religious, Job. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Naeris Ariessus, Male Elf Druid 7
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Just what you see.


Social Check DCs


Beatrice Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is greasy and uncared for. Her eyes are a pleasant gray.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Ideals: Opinionated. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beatrice Waite, Female Half-Elf Barbarian 13
Medium (4'9") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 175 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item.


Social Check DCs

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