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Advanced [show]


Hogar Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Sage and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Hogar Reed, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 17 (+3)7 (-2)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Zepar Caution, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)18 (+4) 13 (+1)17 (+3)
Skills Investigation +7, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are likewise violet.

Personality: Pushkrimp speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Pushkrimp lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Criminal record, Family, Military. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Pushkrimp Myerscough, Male Half-Orc Rogue 10
Medium (5'7") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2400 gp.


Social Check DCs


Marbas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green painted combat armor at almost all times. He has styled his brown hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Marbas Generous, Male Tiefling Ranger 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Lapis lazuli (14 gp). Alexandrite (1600 gp). Red-brown spinel (110 gp). Chrysoberyl (110 gp). Chrysoprase (50 gp). Brown-green garnet (110 gp).


Social Check DCs


Nirgel Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large green mantle and cape that has been intricately interwoven into his red robe. He wears a colorful flower in his chestnut hair. His eyes are red and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 5 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Immigrant, Mentor. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Nirgel Comedy, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Terran, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs

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