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NPC Generator

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Advanced [show]


Dûshrat Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and green robe with the hood down. He is physically well-built. His black hair is still thick. His eyes are likewise green.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich western family. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Flaws: Disease, Impulsive. Bonds: Rich, Family. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Dûshrat Wellington, Male Half-Orc Monk 3
Medium (6'10") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Uthemar Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears rags and sports a simple walking cane. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Spy like his father before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Job. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uthemar Holimion, Male Half-Elf Fighter 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Silver holy symbol. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Guardian, In love. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Graeme, Male Human Cleric 2
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp. Chalcedony (80 gp).


Social Check DCs


Carrie Nailo, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man dresses well, typically a more casual-formal manner. He has dyed his greying black hair a little too much giving a sharp black color. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Born to a Miner, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Carrie Nailo, Male Elf Commoner 9
Medium (5'1") Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 15 (+2)14 (+2)
Skills Nature +1, Stealth +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1100 gp. Golden yellow topaz (600 gp). Peridot (60 gp).


Social Check DCs


Trym Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has red hair. She has a tattooed face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Ideals: Athletic. Flaws: Racist, Secretive, Depressed. Bonds: Immigrant. Occupation: Courier

Voice: German accent

Attributes [hide]

Trym Wildheart, Female Halfling Rogue 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 15 (+2)18 (+4)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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