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NPC Generator

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Advanced [show]


Jo Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting white shirt and pants. She keeps her blonde hair in a flapper bob. Her brown eyes peer out from beneath her deerstalker white hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Jo was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jo took refuge in the large cave and found the beat up scythe and armor she uses now. In the meantime she has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and she wants to meet her childhood hero

Ideals: Opinionated. Bonds: Poor, Job, Adventurer, Nature. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Jo Kettlewhistle, Female Halfling Fighter 5
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shava Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her eyes are brown.

Personality: Confrontational and typically high on some drug or another. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Shava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Slave Trader father left her crippled. After a long history of fighting, Shava and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Flaws: Addict, Antagonistic, Disease. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Shava Caphaxath, Female Elf Fighter 7
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 7 (-2)12 (+1)
Skills Arcana +2, Insight +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Olivia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. She has a long chestnut ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Olivia High-hill, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Millicent Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. Her brown hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Mundane, PTSD. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Millicent Staurheim, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 160 gp.


Social Check DCs


Aust O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Aust O'Leary, Male Half-Elf Warlock 10
Medium (5'11") Half-Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2300 gp. Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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