Gale Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His yellow fur is knotted and matted. His thin eyebrows rest above his beady copper eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
River Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her cinnamon fur is knotted and matted. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp.
Lorilla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. She has wavy black hair. She has gleaming, smiling green eyes.
Personality: She dislikes all the random violence that takes place in the west. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she uses money and sex appeal to get what she needs
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Rich, Adventurer. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Geoffrey Fawcett, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he tends to wear a large grey jacket. His golden hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.
History: He got into the Doctor business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Job, Criminal record. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 gp.
Oriel Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a violet shirt with thin tan vertical stripes and green pants. Her red hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.
History: Her mother raised her in a mountain cabin. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp.
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