Panana Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of western immigrants she idolized her mother. After coming to the age of reason, Panana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Cynical, Fearful. Bonds: Immigrant. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp. 1 Magnifying glass. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.
Salanop Beren, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her golden hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Carpenter like her father before her.
Motivation: To be a Junk Dealer again; and she wants to meet her childhood hero
Ideals: Gifted. Bonds: Poor, Job, Adventurer. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Antinua Eathalena, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair, when down, is lengthy. Her eyes are gray.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also has developed a complete distrust of the Adventurer profession.
History: She was born the only child of a wealthy merchant. She moved out south to avoid the crime she committed. After a long history of fighting, Antinua and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Job, Criminal record. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp. Silver comb with moonstones (200 gp). Silver ewer (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Decarabia Light, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears just a green suit. Her purple hair is singed and shortened. Her red eyes have a joyful gleam in them most of the time.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Decarabia lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Bather, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and doesn't want to be a dyer and was forced into it by her family
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
Possessions: Rich purple corundum (600 gp). Hematite (5 gp). Rose (20 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is silver. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Dwarven people; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Racist, Antagonistic, Disease. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Chrysoprase (80 gp). Onyx (80 gp).
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