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NPC Generator

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Advanced [show]


Gennal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, blue cloak. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Gennal Amakiir, Male Elf Wizard 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 1000 pp. Rhodochrosite (4 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Black opal (1300 gp). Blue quartz (4 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp).


Social Check DCs


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His fur is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and to be a actor again

Flaws: Insane, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Adept 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. Aquamarine (200 gp). Zircon (70 gp). Red garnet (130 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Family, Religious. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Bernard Coombs, Male Human Expert 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Black pearl (300 gp). Chrysoprase (40 gp). Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white crest is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east his family was never financially stable. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted necromantic powers by his dying brother.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Fighting, Gifted. Bonds: Family, Poor, Adventurer. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Gorbundus Skaarzborroosh, Male Dragonborn Druid 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp.


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tan shirt with thin grey vertical stripes and tan pants. Her chestnut hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a small toy that she constantly fidgets with.

History: Tenena was born in the south. At a young age she loved to build and create. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Addict, Insane. Bonds: Attractive. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Tenena Bafflestone, Female Gnome Paladin 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp.


Social Check DCs

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